A downloadable Rule book

Buy Now$9.99 USD or more

🌙 OnceWas: A Tabletop RPG of Wonder, Peril, and Quiet Magic

OnceWas is a tabletop role-playing game where adventure beckons from shadowed forests, forgotten ruins, and locked doors that promise wonder and danger in equal measure.

🎲 A Single, Elegant Core Rule

At the heart of OnceWas lies one clear principle:
Roll a d20—and roll high.

Every challenge—

  • swinging a sword,

  • resisting a curse,

  • picking a stubborn lock,

  • leaping across a chasm

uses the same unified mechanic:
Roll a d20, add modifiers, meet or exceed the target number.

This keeps gameplay swift, consistent, and intuitive, without sacrificing depth.

⚔️ Rebalanced for Modern Play

OnceWas rebuilds classic fantasy mechanics for today’s players:

  • Seamless flow between combat and exploration

  • Skill checks and spellcasting designed to feel natural together

  • Smoother, clearer rules with inconsistencies removed

  • Faster pacing that keeps the spotlight on the story at your table

🌟 For Newcomers and Veterans Alike

OnceWas welcomes new players with easy-to-learn mechanics, while offering veterans a familiar yet refreshed experience.
The rules feel instinctive, the pace stays brisk, and every moment points toward what truly matters—
the adventure your group shapes together.

Purchase

Buy Now$9.99 USD or more

In order to download this Rule book you must purchase it at or above the minimum price of $9.99 USD. You will get access to the following files:

OnceWas Core Rules.pdf 12 MB

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